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How m3llo stacks up.

m3llo is built for gaming crews. Up to around 100 people who actually know each other. Not a public community with strangers, not an esports roster, not a clip-sharing network. Here's how that compares to the usual alternatives.

At a glance
m3llo Discord TeamSpeak Guilded Medal
Best for Crews up to 100 Communities of any size Voice-first crews Esports teams & orgs Sharing clips publicly
Voice chat Yes neural noise cancel Yes Yes legendary Yes No
Screen streaming Yes, 1080p60 Yes 720p free, 1080p w/ Nitro No Yes No
Text chat with GIFs Yes Yes Basic Yes No
One-tap clips Yes 30s voice clips No No No Yes video clips
Crew feed / memory Yes No No No Partial public, not private
Self-hostable Yes Apache 2.0 No Yes No No
Open source Yes No No No No
Made in Europe Yes Göteborg, SE No US Yes Germany No US No US
Install weight <80MB ~200MB ~75MB ~200MB ~180MB
Pricing Free + optional ~€5/mo Free + Nitro $9.99/mo Free + paid hosting Free + Pro Free + Premium
Full comparisons
Honest

When m3llo is not the right pick.

We built m3llo for a specific job. It's not going to fit everyone. If any of these sound like you, pick something else and we won't be offended.

  • You run a public community with hundreds or thousands of members. Discord or Guilded are built for that shape. m3llo caps out around 100.
  • You're running voice for a competitive esports roster. TeamSpeak is still the benchmark, and Guilded has the team-management layer.
  • You want your clips to go viral. Medal has the reach. m3llo clips are private to your crew by design.
  • You need voice on Android or iOS right now. We're desktop-first during alpha. Mobile is on the roadmap, not in the current build.
  • You need Linux today. Windows and macOS only in alpha. Linux is coming.

If none of that applies, and you want voice, streaming, chat, and a crew feed that remembers, keep reading.

Sound like your crew?

Download the alpha and try it for yourself. Free. Open source.