Compare · vs Guilded
Guilded is for teams. m3llo is for crews.
m3llo vs Guilded at a glance
| m3llo | Guilded | |
|---|---|---|
| Best for | Crews up to 100 | Esports teams & orgs |
| Team management | No deliberately | Yes schedules, brackets |
| Voice chat | Yes neural noise cancel | Yes |
| Screen streaming | Yes, 1080p60 | Yes |
| One-tap clips | Yes 30s voice clips | No |
| Crew feed / memory | Yes | No |
| Open source | Yes Apache 2.0 | No |
| Made in Europe | Yes Göteborg, SE | No US |
vs Guilded
Guilded is Discord with a layer of team-management bolted on. Practice schedules, event planning, bracket coordination, match history, flowcharts, role systems. For an actual competitive team of thirty members with coaches and bracket coordinators, it's genuinely the best option on the market.
For four friends who play Valorant on Tuesday nights, it's overkill that you have to actively ignore to get to the voice chat.
m3llo skips the team-management layer entirely. There's no scrim scheduling, no bracket view, no coach dashboard. Your crew is a few friends, not an organization. If nobody on the roster gets paid, you probably don't need Guilded.
Pick m3llo when
Your crew doesn't have a coach, a roster, or a bracket. You just want to hang out and play, and you want the app to stay out of the way while you do.
FAQ
Common questions, answered straight.
No, deliberately. There's no scrim scheduling, no bracket view, and no coach dashboard in m3llo. If your roster has coaches and bracket coordinators, Guilded is genuinely the better pick.
For a small friend group, m3llo. That's its whole job. Guilded earns its complexity when you're running a competitive org with schedules and brackets. For the four friends who play on Tuesday nights, m3llo stays out of the way.
The core of m3llo is free and open source under Apache 2.0. There's an optional paid add-on at around €5 a month, but voice, streaming, chat, and clips are part of the free core.
Sound like your crew?
Download the alpha and try it for yourself. Free. Open source.