Voice, streaming, and proof last night's clutch actually happened.

m3llo keeps the best parts of your gaming sessions. Automatic recaps, one-tap clips, session replays. Voice and streaming built in.

gbg_gamerz
Crew feed
9 clips this week
Session replay · 52m
ostkatt streamed Counter-Strike 2
14 minutes ago
Weekly recap
18.4h
Total crew time
Top gameCounter-Strike 2
Longest sesh1h 45m
Clips9
MVPs
win_dev_1 52m
ostkatt 47m
bobbyGOOG 31m
Voice clip 0:30
b0bben: a little something about m3llo
37s ago · Counter-Strike 2
Voice clip 0:25
fragshifu: no way that flick landed
6 minutes ago · Counter-Strike 2
Catch-up

fragshifu and b0bben ran Premier for 45m while you were away.

Sunday · 2m ago
b0
b0bben General
<80MB
RAM when in VC
<80MB
Install size
1080p60
Stream quality
<60ms
Voice latency
Rust + C++
Native core
OPEN SOURCE
Apache 2.0
01 · Crew feed

A home for the crew. Not a graveyard of pings.

The crew feed is what m3llo looks like the morning after. Last night's best clip sits at the top. A weekly recap shows how much time you spent together. When you open m3llo, you land somewhere that actually remembers you were there.

01Session replays
A stream ended? The feed shows a session replay card with snapshots, duration, and who watched. Jump straight to the highlight.
02Weekly recap
How long you played together. How many clips. Running jokes. A tiny ritual that makes the week feel like something.
03Catch-up cards
Missed the session? The feed shows you what happened without making you read 400 messages.
Snapshot from titovicka's The Finals stream 1h 06m
Session replay · 1h 06m
titovicka streamed The Finals
22 minutes ago · 4 viewers
Weekly recap
12.7h
Total crew time
Top gameThe Finals
Longest sesh2h 12m
Clips6
Voice clip 0:25
fragshifu: no way that flick landed
6 minutes ago · The Finals
Catch-up

ostkatt and fragshifu hopped in for ranked while you were offline.

Today · 11m ago
02 · Clips

Last 30 seconds, saved.

Someone said something hilarious or maybe you hit an epic clutch shot. Tap once and you'll have 30 seconds saved, uploaded, and living in your crew feed. No OBS, no setup, no "I wish I'd recorded that."

Clips land in the feed instantly. Everyone in the crew can play it back. And it stays there, part of your crew's moment in time.

Oh, and no dropped frames. The buffer sits on disk, not RAM. Your game doesn't notice.

Voice clip 0:22
ostkatt: "hold angle hold angle"
9m ago · Counter-Strike 2
Voice clip 0:30
titovicka: "that was all luck btw"
26m ago · The Finals
Voice clip 0:17
fragshifu: "nah we queue one more"
41m ago · Counter-Strike 2
One tap Lives in the feed Stream clips · soon
03 · Voice, streaming, chat
A Counter-Strike 2 stream in m3llo Live · 3 watching
1080p60 · 4.5 MbpsGPU encode
NVIDIA AMD Intel Sub-second

Everything you need to hang out. Built in.

The feed captures what matters, but voice, streaming, and chat are where it all happens. Low-latency voice with neural noise cancellation. 1080p60 game streaming encoded on your GPU. Text chat with markdown, replies, reactions, and GIFs.

All of it runs in under 80MB of RAM. Your game gets the resources, not your comms app.

01Built for playing together, not managing a community
m3llo is for small private crews who want to get into voice and game fast. Not big public communities.
02Rust and C++ under the hood
Not because it's trendy. Because we don't want the app affecting your FPS when you're in a firefight. Performance is the foundation.
03Open source and self-hostable
The full stack is Apache 2.0 on GitHub. Inspect it, fork it, run your own. Your crew, your rules.
05 · Self-host

Make your own.

The full client and backend is open source. Fork it, read it, run it on your own machine(s).

01

For the tinkerers

For those of you who never really got over losing Ventrilo. For the tinkerers who need another project for that dusty Raspberry Pi in the drawer (we're one of you ourselves).
02

Up to 6 live, on your box

Voice and streaming channels support up to 6 live participants direct between machines. No third parties, no relay. All setup instructions are on GitHub.
03

Bigger crews? Add-on

Planning on running a larger community? Extended limits are available as an optional add-on using our hosted infrastructure in Europe. Pay only for what you use. No strings attached.
FAQ

The reasonable questions.

A gaming app for small crews. Voice, streaming, chat, and a crew feed that remembers what you did together. Open source. Made in Europe.